Snes9xTYL 0.4 - 2006/05/08 -------------------------- [FIX] Speed issue for non-me version and sound emulated modes. Snes9xTYL 0.4 - 2006/05/07 -------------------------- [NEW] spc playback through openspc++. [NEW] sound emulation moved to media engine. [NEW] new gui with some sounds (beep). default key combo for GUI access is now L+R [NEW] have your own background and spc music played in background when in GUI => put them in logo.zip & music.zip. [NEW] adhoc 2 players mode. requires both players to have the same rom file. [NEW] Speed limiter in fps (ranging from 10 to 120fps). [NEW] Hack to help reading thin fonts in hires mode ("shake" the screen). activate it hack/Debug sub menu. [NEW] minimalist txt file viewer (buggy). [NEW] usb support : when in file browser or menu use R (right trigger). [NEW] sram is now saved if modified when accessing menu. [NEW] minimalist 2 players adhoc netplay. thx to Chris Swindle for his netplay code in SMS. [NEW] uses great OSK from danzel. [FIX] Frame skipping (AUTO & fixed) better handled. [FIX] Import savestate from snes9xTYL. [FIX] psp accelerated rendering issues (ff6 borders, small lines on left & righrt borders when using render!=1:1...). [FIX] sourcecode cleanup (not complete, stilly a bit messy). [BAD] still slower than 0.2 version in nosound mode (related to new pspsdk & internal changes in emu core). Snes9xTYL 0.3 - 2006/02/06 -------------------------- [NEW] mode 7 optimizations when no rotation is used (maps in rpg, ...). Does not apply to fzero, mario kart, ... [NEW] now 2 versions ! the "me" one is using media engine for sound mixing. [NEW] roms can be deleted from file browser (press SELECT). [NEW] savestates can deleted from menu. [NEW] screen adjustement (pseudo calibration) to get rid of those nasty black borders! [NEW] minor GUI adjustements (easily swap analog/pad, easier navigation with triggers) [NEW] now accept 8bpp and 24bpp logo.bmp background file. [NEW] new logo from pochi. [FIX] some rendering & internal emulation core bugs. [FIX] stability issues & memory card corruption should be gone (at least on my psp). [FIX] debug settings are now correctly saved. Snes9xTYL 0.2c - 2005/08/23 -------------------------- [NEW] autosave modified SRAM is now an option (can cause major slowdowns in some games). Snes9xTYL 0.2b - 2005/08/23 -------------------------- [FIX] do not used ini file if older version. [FIX] cpuclock not initialized at startup (no need to access menu). [FIX] low battery 10 seconds-long message is cleared after closing. [FIX] some timer were wrong (autosaving, ...). Snes9xTYL 0.2 - 2005/08/23 -------------------------- [FIX] psp accelerated rendering fixed [FIX] fixed crashing bug with mosaic effects & psp accelerated modes [FIX] fixed sleep/resume freeze [NEW] snes BRR decoding in mips assembly (sample decoding, sounds better in man games) [NEW] snes cpu/hdma optimization [NEW] ppu optimization (FF6 is eventually playable) [NEW] implement snesadvance "speedhacks" [NEW] gui cosmetic enhancements & fixes (correct time, ...) [NEW] new ppu hacks mode to speed up emulation [NEW] autosave sram shortly after being modified (usually 1second) [NEW] auto savestate every n minutes [NEW] import savestate from uoSnes9x or Zsnes [NEW] help, press Triangle on a menu option [NEW] started internationalizing (english, french, japanese) (only for menu help, not complete) [NEW] disable savings features when battery too low (avoid memstick corruption) [NEW] mode 7 hack to speed up a bit the rendering [NEW] option to render PAL games as NTSC games (get ride of black border at bottom) [NEW] per game settings [NEW] configurable inputs Snes9xTYL 0.1 - 2005/08/02 -------------------------- - first public release